

Basically, the base price that vendors will buy and sell something for goes down when they like you more and up when they like you less. But ultimately what appealed to me about Morrowind is weaving my own story into the setting, climbing that power curve from nearly powerless to god-like.Ībout min-maxing: Teenage-me made the mistake of discovering that the vendor economy in Morrowind is fundamentally broken. As others mentioned, mods help a lot to make the game more visually immersive and iron out some of its rough edges. Speaking for myself personally, Morrowind is one of those games played as much in the theater of one's mind as it is on the computer screen. All of which would feel pretty cheesy if it weren't set on an island ruled by three individuals who have amassed enough arcane power to be called gods. After a little artifact hunting and enchanting you're soon able to breathe underwater, levitate at will, instantly kill everything in a 50 foot radius, or jump vast distances across the continent and land gracefully. The story leans into typical tropes about the "chosen one" and power creep in a way that makes it compatible with using a little meta-gaming knowledge and min-maxing while roleplaying. It's up to you to explore and navigate your way through things and the world is rich enough to (usually) support your investigation.

Without spoiling too much, you're released from prison without much skill or equipment into a fractured society, full of political and racial tension. Morrowind really shines when you're able to work past all that immerse yourself in the world anyway. Getting the most out of character advancement encourages you to play in a restrictive way. The quests are difficult to follow, offering vague and often incorrect directions for long cross-country treks where you're constantly attacked by annoying flying creatures.

The RNG based combat mechanics feel off in a game that lets you aim your strikes.

Morrowind is a really unsatisfying game for a lot of reasons. You're honestly not doing anything wrong.
